Unanswerable questions

Video games tell players what to want. Collect all the rings, craft all the weapons, open all the doors. In exchange, players are bound to an accelerating cycle of frustration and flattery that leaves them more spent than inspired. "The Talos Principle" (Devolver Digital, PS4, PC, OSX) inverts this structure, offering a contemplative puzzle game that seems to exist only to buy the players more time to think about a series of unanswerable questions. The game casts a player as an android coming to life in a computer simulation. Can new androids follow orders and independently problem-solve?