Pictionary-like game could help give robots some common sense

In Seattle, computer scientists are working on imbuing software with humanlike abilities to recognize images and understand language.

February 16, 2019 at 6:43AM
Ani Kembhavi, a senior research scientists at AI2, shows a new game-playing A.I. system that can play a version of pictionary with humans on February 1, 2019. The game was developed by researchers from the Allen Institute for Artificial Intelligence. (Dean Rutz/Seattle Times/TNS) ORG XMIT: 1266603
Ani Kembhavi, a senior research scientists, said games show the achievements and the potential of artificial intelligence. (The Minnesota Star Tribune)

Super Bowl commercials this year featured robots interacting with humans in ways that far surpass the capabilities of real-world systems today. In one rather meta ad for a telecom provider, robots brainstorm with humans to come up with the premise for another commercial.

At the Allen Institute of Artificial Intelligence in Seattle, computer scientists are working on imbuing software with humanlike abilities to recognize images and understand language that could someday make that sort of collaboration possible.

Their latest effort is a game modeled on the guessing-and-drawing diversion Pictionary. Iconary can be played in collaboration with a collection of algorithms nicknamed AllenAI, said Ani Kembhavi, senior research scientist at the institute. "It's collaborative, it's communicative, it's not adversarial," he said.

In recent years, advanced software systems — given the ill-defined label of artificial intelligence (A.I.) — have famously bested humans at chess and Go. These games, however, have rigid and explicit rules and clearly defined winners and losers within their limited contexts.

AlphaGo, DeepBlue and more recent A.I. systems that play large-scale online strategy games such as StarCraft represent remarkable achievements, Kembhavi said, but show the limits of these systems as much as their potential. There is little of the real-world's ambiguity and nuance in a given chess position. "The algorithms that work, they're quite intellectually stimulating, but they cannot be picked up and used on a robot or A.I. agent for a real-world application," he said.

With the Iconary A.I. system, a player works with the system to accomplish a task. AllenAI merges linguistic and visual skills in the context of the game, with a dose of what Kembhavi terms "common sense reasoning." For example, the word "dinner" is a meal associated with evening, which is associated with the moon. So AllenAI might guess "dinner" for a depiction of a meal and a moon.

Kembhavi sees AllenAI as a step on the path toward a more general artificial intelligence — which is one of the goals Paul Allen set for the institute when he launched it in 2013.

about the writer

about the writer

Benjamin Romano, Seattle Times

More from Business

See More
card image
Spencer Platt

The U.S. stock market roared back on Friday, as technology stocks recovered much of their losses from earlier in the week and bitcoin halted its plunge, at least for now.

Attendees of Frostbike made their way through the convention Saturday at the Quality Bike Products campus in Minneapolis. ] (AARON LAVINSKY/STAR TRIBUNE) aaron.lavinsky@startribune.com Frostbike 2016 was held at the Quality Bike Products Campus on Saturday, Feb. 27, 2016 in Bloomington, Minn.
card image