Microsoft Corp., maker of the Xbox video-game console, has agreed to acquire Mojang, the software company behind the popular game Minecraft, for $2.5 billion, in a bid to boost its Xbox and mobile businesses.
Microsoft, the world's largest softwaremaker, said Stockholm-based Mojang will join its game-studio division, though the company's founders will move on to other projects. The purchase is projected to close late this year and will break even in fiscal 2015, Microsoft said Monday.
Buying Mojang would be the biggest deal struck since Satya Nadella took over as Microsoft's chief executive officer in February, succeeding Steve Ballmer. The purchase gives him a game that is popular across consoles, computers and mobile devices made by Microsoft and rivals like Apple. It also bolsters a push to woo serious gamers back to Xbox after a lackluster attempt to turn the system into an all-in-one device that serves up broader content such as movies and music.
"Minecraft is more than a great game franchise — it is an open-world platform, driven by a vibrant community we care deeply about, and rich with new opportunities for that community and for Microsoft," Nadella said in a statement.
Microsoft will continue to make Minecraft available across all software platforms, including personal computers, Apple's iOS, Google's Android and Sony's PlayStation console.
Redmond, Wash.,-based Microsoft plans to pay for the acquisition with cash held overseas, said Peter Wootton, a company spokesman. That would have favorable tax consequences for the softwaremaker, which has its vast majority of cash and short-term investments kept outside the United States.
Since taking over as CEO, Nadella has been refocusing Microsoft's efforts around software for mobile gadgets and the cloud, as the PC market continues to slow. He's advocated a strategy of making the company's programs compatible with rival operating systems and devices, instead of just those based on Microsoft's Windows.
Minecraft, a game that puts users inside a vast, pixelated virtual landscape, is made for multiple platforms including game consoles, PCs and smartphones. As of June, four-year-old Mojang had sold more than 54 million copies of the game in all its forms.