Video games are more popular than ever. The boom is partly due to pandemic boredom and the desire to find new activities to pass the time and connect with others, but also because video games are now a mainstream form of entertainment.
"Historically, game companies targeted only a narrowly defined audience," says Joost van Dreunen, author of "One Up: Creativity, Competition, and the Global Business of Video Games." But, he notes, "the digitalization of games and the popularization of the smartphone have resulted in a much broader and more diverse audience being interested in interactive entertainment experiences."
That audience includes older adults. "The age of gamers has been skewing older for the past decade," reports David Heineman, author of "Thinking About Video Games: Interviews With Experts."
"People who are 50 now were kids when the first Atari systems came out and they also played arcade games, so there is a childhood nostalgia associated with video games," says Heineman. In addition, there's been an evolution in the graphics of the games and a shift toward a wider array of stories that appeal to a broader audience than just teenage boys."
Beyond shoot 'em up, racing and auto theft games, video games now feature puzzles, task games, mysteries and even love stories.
Getting the hang of games
An AARP survey found that the number of adults over 50 who play video games grew to 50.6 million in 2019 from 40.2 million in 2016 — and more women play than men.
I'm one of them.
I recently gave video games a try during the pandemic as a way to connect with my 30-year-old nephew, Jared. He loves video games and talks about them constantly, and it had been difficult for me to grasp why. We had always gone to movies together and out to dinner, but with the COVID-19 restrictions, we saw each other infrequently.