"I hate to tell you, but we got it for him," said his mother, Elyse Bender-Segall, of Livingston, N.J. She added: "He doesn't like the toys. … He's just not interested in them they way he is with the tech."
A recent survey of 1,000 parents with children between 2 and 10 found that more than half planned to buy a tech item for their children this holiday season. About two-thirds of those planned to give a tablet or smartphone, according to the survey, which was taken for PBS Kids, the brand of the public broadcasting network aimed at young children.
"Smarter Giving With Apps!" shouted the December cover of Manhattan Family, a monthly publication geared to families with young children. The article, written by a kindergarten teacher, noted that "traditional gifts, like clothes and toys" can be costly "and not always what children are wishing for." Apps, on the other hand, she wrote, are cost-effective, educational and fun — the perfect gift.
It is a confounding situation for toymakers, which, according to the Toy Industry Association and statistics compiled by NPD Group, have barely managed to eke out any gains in the past few years. Contributing to the doldrums is that there is no superhot, must-have toy this holiday season — no 2013 equivalent of the Cabbage Patch doll or the Tickle Me Elmo or even the Zhu Zhu Pet.
Instead, some in the industry are trying to get a piece of the tech action. While electronic games have long been a staple of toy stores, this year, for the first time, Toys 'R' Us introduced hands-on tablet displays in many of its stores, including iPads and Samsung tablets. The company has also designed and developed its own tablet for young children, the Tabeo e2, which, a spokeswoman said, "comes right out the box with 30 premium apps."
"Increasingly tablets are a key growth category for the company," said Adrienne O'Hara, the company's director of consumer public relations.