One-upsmanship fuels excitement in the video- game world. Today, it's Sony's turn to claim "leadership" position again with the PlayStation Move -- a combination of peripheral gadgets and games for the PlayStation 3.
On the surface, Move seems designed to lure more of the casual gamers crowd that rival Nintendo courts so well with the Wii. But Move also will provide (on other new or freshened PS3 titles) more complex play options for serious gamers.
Move is built around a gyroscopically enhanced, force-feedback-laced magic wand with buttons that you point, slash and wave at the screen. Say that and people invariably reply, "Oh, like the motion-sensing wireless remote for the Nintendo Wii!"
Well, yes, there's that.
But Move also builds on a second motion-tracking tool -- Sony's camera-based peripheral called the Eye Toy that actually predates the Wii by several years, having first been sold in 2003 as an add-on for the PlayStation 2.
Placed on top or just below the TV and plugged into the game console, the Eye Toy camera originally worked with special software to insert players into the on-screen playing field, while their waving hands and arms and voice commands became the control mechanism.
This also happens in some of the new Move games and is the modus operandi of Microsoft's Kinect camera/microphone peripheral, coming in November for the Xbox 360.
But with Sony's revamping, the Eye Toy's wide angle lens now tracks a unique glowing ball at the tip of the Move Motion Controller remote and feeds back that extra positioning and gesturing information to the game console with such accuracy it's spooky.