Meet David Carter.
He grew up in impoverished Chester, Penn., tosses luggage for a living at the Philly airport, and has a wife and an 11-year-old son.
Carter also edits videos and games in a small studio in the basement of his brick Drexel Hill row house, and that's where we pick up signs of his other life as iPodKingCarter — more on the name later — who has almost 1 million followers on YouTube, Facebook, Instagram and Twitter, after beginning with a few hundred subscribers on YouTube in 2010.
And for all the parents out there who have told their children that video gaming is a waste of time, consider this: Carter says he now makes about $100,000 off it.
"I'm like anybody else in Chester, looking for a way out," said Carter, who grew up on the city's west side but graduated from nearby Strath Haven High School.
Carter calls himself "one of the most public gaming figures out there in my genre," mostly sport video games but also games like "Borderlands."
Carter is one of many media influencers and video content producers who have gained millions of online followers in recent years with the explosive growth of e-sports, or competitive video games. Driving their popularity are companies like Electronic Arts, Activision Blizzard and Take-Two Interactive, whose collective stock is worth $75 billion. There's also an ecosystem of marketers, gamers, PR experts, and social media engagers.
Professional gamers earn prize money or salaries for competing in leagues. Tens of millions of e-sports fans play games and watch competitions on streaming services such as Twitch. Increasingly, video gamers also watch competitions in converted warehouses or other public venues.