In "The Catcher in the Rye," iconic 1950s teen Holden Caulfield said of the Museum of Natural History, "Everything always stayed right where it was. Nobody'd move. … Nobody'd be different."
Ol' Holden would have been knocked on his keister by a recent evening at Walker Art Center. In one half of the sun-drenched Garden Lounge, DJs blared house music for a freewheeling break-dance competition. On the other side, clusters of kids frantically tossed syrups and spices on bowls of popcorn for a "Pop to the Top" taste-test competition. Just down the stairs, others constructed arty maps and tried to coax giggles from one another in a "Make a Stranger Laugh" experiment.
It was all part of "Teen Takeover" night, planned and orchestrated by WACTAC, the Walker's Teen Arts Council.
Art museums once were places for children to be seen, grudgingly, and heard, even less so. But thanks to recent efforts to woo them, the stereotype of the long-suffering teenager on a forced march, slouching past priceless sculptures and paintings with barely an eye roll in their direction, seems as antiquated as an Etruscan bust.
Beyond devoting development funds to youth education, museums are now handing teens the reins, at least part of the time, to plan peer- targeted events and serve as consultants on attracting their demographic.
Break-dancing bystander Hodan Ahmed, 17, was one of at least 500 teens who showed up for the Walker event.
"It's very cultured here, but it feels so comfortable right now with all these people my age doing things," she said. "You don't feel like an outsider."
Christina Alderman, who oversees WACTAC, said there are more cost-efficient ways to make people feel at home in a museum than time-intensive, high-resource teen programs, "but the best reason for doing them is that they change the institution for the better.