In the time it has taken me to write this sentence, more than 900 hours of "Call of Duty: Black Ops 2" have been cumulatively played around the world by its millions of fans.
In late 2011, "Call of Duty" publisher Activision created a website to track that stat and others live. Scrolling down the lengthy page exposes tickers of numbers that move so fast that it's hard to keep up with the single digits. Instead, a curious reader has to rely on the hundreds, or the thousands, or the hundred thousands, to settle on a single number long enough to think about what it might mean.
These live global stats are the heartbeat of one of the most played video games in the world.
They can be found on the official website for Call of Duty Elite (www.callofduty.com/elite), the series-spanning service that tracks stats, improves game play and builds communities and competitions for the first-person shooter.
Elite was conceived by Activision as a service that would support fans of the "Call of Duty" franchise as they transition from one game to the next. Its initial goal was to help "Call of Duty" become a sort of national pastime and extend the experience into a player's daily life. Now, 15 months since its launch, Elite's goals seem unchanged, but the way it's working to attain them has shifted dramatically.
Where Elite once was a free and paid service, now it is free only. Elite TV, once aiming to become a sort of "Call of Duty"-themed mainstream television channel, has dropped its Hollywood aspirations to become something more akin to a Khan Academy for gamers. Original video content by Hollywood talent such as Will Arnett and Ridley Scott has given way to strategy videos, replays from matches and "Call of Duty" news.
That shift was driven by a year of watching how Elite was being used. It became clear that there were three major patterns, said Activision producer Jason Ades: stats; support of persistent teams, called clans, and competition.
Responding to gamers' thirst for stats, Elite's Beachhead Studio developers created a page dedicated to global and personal stats, a place where a player could see what Ades refers to as "back of baseball card" information. It's here where you can watch those global numbers whirl by or you can see how many times you've killed or been killed, how many shots you've fired and hours played. A player can also use more detailed statistics to analyze their play in hopes of upping their performance.