Addendum: Asian characters in video games
My last entry, which questioned the dominance of characters with white features made by Japanese game creators, created an unexpectedly large and colorful conversation, both here and on other sites where it was cross-posted.
I wanted to add a quick addendum to it, for people who are not familiar with my past work – I had no intention of insinuating that Japanese game developers are somehow worse than predominantly white Western developers, in regards to racial representation. It just so happened that, with the blockbuster release of Final Fantasy XIII, I could ask a question that I always wanted to ask.
I also wanted to make it clear that I have no intention of policing what an Asian person looks like, nor do I believe in ideas of racial purity or weird essentialism in that regard. My main question remains: what colonial, historical, racial, and economical powers shape what we create?
Interested people can read a more in-depth (but older) essay I wrote on videogames here:
http://journal.transformativeworks.org/index.php/twc/article/view/84/89
Also, check out the excellent articles and posts regarding race and videogames on Racialicious, especially as LaToya recently spoke at a panel at South by Southwest:
Thanks for my homie Keith Chow, who pointed out this great article by Jeff Yang: