On Dec. 21, Willis Gibson, 13, put his hands to his head and rocked back and forth in an office chair in his bedroom in Stillwater, Oklahoma, unable to believe what he had just accomplished.His screen had frozen, and his Tetris score read "999999."
"Oh, my God," Willis repeats in a high pitch, in video of his triumph that he uploaded to YouTube on Tuesday, as he collapses into his chair. "I can't feel my fingers."
Willis had just become the first person to advance so far in the original Nintendo version of the puzzle game Tetris that the game froze, achieving a feat previously credited only to artificial intelligence.
Invented by software engineer Alexey Pajitnov and released on the original Nintendo Entertainment System in 1989, Tetris features relentless arrays of shapes floating down a player's screen. The object of the game is to keep the blocks from piling up. Players can rotate the blocks and position them to form solid lines, at which point those rows are cleared away. It is among the most enduring and celebrated video games ever.
Theoretically, the game can go on forever if a player is good enough. For years, however, the limit was thought to be Level 29, when the blocks start falling so quickly that it seems as if it would be impossible for a human to keep up. But in the last decade, a new generation of Tetris players has tested those boundaries.
Willis got to Level 157, reaching Tetris' "kill screen," the point where a video game becomes unplayable because of limitations in its coding. (In the video, when the game freezes, the screen reads that Willis had made it to Level 18. That's because the code wasn't designed to advance so high.)
Willis, who has played Tetris competitively since 2021 under the name Blue Scuti, said in an interview Tuesday that he was "just extremely excited." His Tetris journey started when he came across YouTube videos of the game, and he began gathering the equipment necessary to play an old version of it.
He said he was attracted to the game because of its "simplicity."