Tom Kelly had the chance to be an All-Star manager twice and guided the American League to victory both times. But even with the pageantry and excitement associated with those games, he never was sad to see them end.
Sure, it was nice having a clubhouse full of the world's best baseball talent at his disposal, but that also complicated things.
"On one hand, you feel like a kid in a candy store," Kelly said. "And then, on the other hand, it becomes a little bit of a headache."
To manage an All-Star team, you have to first lead your own team to the World Series. The late Johnny Oates thought baseball had it backwards. He often said last-place managers should be summoned to manage the All-Star Game since the duty was more punishment than reward.
A manager's All-Star roster choices are heavily scrutinized, fairly or unfairly, as Boston's John Farrell and St. Louis' Mike Matheny will learn when this year's rosters are revealed Sunday. And on July 15 at Target Field, they will discover that managing the All-Star Game itself is stressful, as they try to win while appeasing fans and handling superstar egos.
The biggest nightmare is getting another team's franchise player hurt. That, or managing the midsummer spectacle into the abyss, as Joe Torre and Bob Brenly did in 2002, the year of baseball's infamous, 11-inning All-Star tie.
The Kelly experience
Kelly's All-Star headaches in 1988 and 1992 began during the roster selection process. Back then, the managers were supposedly in charge of picking the roster, beyond the starting position players, which have been determined by a fan vote since 1970.
"We had league presidents at that time," Kelly said. "I remember [AL President] Bobby Brown calling at least once a day. He pretty much dictated what was going to be done, what players were added or subtracted.