Most gamers who grew up in the 1980s have fond memories of "Duck Hunt," one of the games that came with the Nintendo Entertainment System. The controller was a plastic gun, the Zapper, that you used to shoot on-screen ducks; if you missed, your hunting dog would snicker.
Nintendo's Zapper has a spiritual successor in the Wii console's remote control, which you operate by pointing at the TV screen. And Nintendo has acknowledged the connection by introducing a new version of the Zapper -- essentially, a plastic doohickey that turns the Wii's remote-and-nunchaku combo into a two-handed firearm. It's not exactly state-of-the-art, but it does add something fresh to the first-person shooter.
Link's Crossbow Training
The game that's packaged with the Zapper isn't the deepest title in the Wii library, but it's a fast-paced challenge that just about anyone can enjoy. You are Link, the hero of Nintendo's "Legend of Zelda" series, and "Crossbow Training" takes you on a whirlwind tour of sites from 2006's "Twilight Princess."
There are three kinds of competition: target shooting, in which you have to fire at (mostly) stationary bull's-eyes; defender, in which enemies come at you from all sides, and ranger, in which you have to hunt down your foes. Accuracy pays off, because your score is multiplied by the number of consecutive targets you hit.
There are a few surprises. For example, if you shoot a glowing green monster, you get rapid-fire powers for a brief period. The ranger levels are a little tougher because you have to move with the nunchaku while swiveling your weapon with the Zapper. And the game can get quite competitive when you have four players. Overall, the simplicity of "Crossbow Training" makes it a lively party game.
- Rating: ** 1/2
Publisher: Nintendo
System: Wii
Price: $20 with Wii Zapper
Rating: T
Medal of Honor Heroes 2
EA's long-running World War II series has been eclipsed by "Call of Duty" and "Brothers in Arms," but there still may be some life in the old soldier yet. There's nothing original plot-wise, but the savvy use of the Wii controller makes "Heroes 2" feel new.
An arcade mode, designed specifically for the Zapper, moves you across the terrain automatically and lets you focus on the fun part: shooting Nazis. It has a somewhat cartoonish feel, but it's fast and accessible.
More serious gamers will go right to the campaign mode. Aside from the usual running, shooting and hiding, you need to use the Wii remote to throw grenades, tune enemy radios or set explosives -- actions that are easier to execute without the Zapper. Still, with its intuitive controls and precise gunplay, "Heroes 2" is one of the Wii's best shooters yet.