Video game review: 'The Order: 1886' is like an overstuffed popcorn flick

March 13, 2015 at 4:29PM
This photo provided by Sony Computer Entertainment America LLC shows a scene from the video game, "The Order: 1886" (Sony, for PlayStation 4, $59.99), in which Sir Galahad defends an alternate version of Victorian London. (AP Photo/Sony Computer Entertainment America LLC)
"The Order: 1886" (Sony Computer Entertainment America/The Associated Press)

Video game as popcorn flick

"The Order: 1886" (Sony, PlayStation 4, $60) wants to be a popcorn flick as badly as it does a video game. It's a hybrid of interactive and cinematic techniques. The game tells old tales — the Knights of the Round Table and werewolf-like creatures make appearances — and it does so with new twists, such as transporting the medieval and the supernatural to a technologically advanced Jack the Ripper-era London. Within "The Order" is a gun. It fires bullets that leave clouds of smoke that could be ignited into glorious flames. "The Order" is a lot like this gun. It takes its ambitious aim and then blows it up. This is James Bond meets the Arthurian legend — that is, if the latter were initially set in Britannia under a full moon. The plot has too many twists, and too many characters that eventually muddle the populist message of this politicized tale.

Todd martens, Los Angeles Times

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